#include "CDInput.h"
#include <Windows.h>
#include <d3dx9.h>

CDInput::CDInput(void)
{
	mp_di = NULL;
	mp_KeyBoard = NULL;
}

CDInput::~CDInput(void)
{
	Clear();
}

void CDInput::Clear(void)
{
	
}

void CDInput::InitInput(HINSTANCE hInstance, HWND hWnd)
{
	
}

//get methods
//
LPDIRECTINPUT8 CDInput::GetInputObject(void)
{
	return mp_di;
}

LPDIRECTINPUTDEVICE8 CDInput::GetInputDevice(void)
{
	return mp_KeyBoard;
}